Building My First Python GUI App with AI- Complete Beginner Tutorial
Building My First Python GUI App with AI- Complete Beginner Tutorial
I decided to learn Python by building real projects.
I'm not a Python expert, but I had help from ChatGPT.
The problem today is not that you don't know Python — in this era you mostly need the will to sit down and execute a plan. You don't need to watch 40–60 minute tutorial videos or switch between a thousand clips.
In this post I'll show the exact path I followed.
Spoiler: I built a working GUI app in 45 minutes!
Here’s exactly how I did it, including the mistakes I made.
What We're Building
A simple GUI application that:
- ✅ Has a graphical window
- ✅ Takes user input
- ✅ Updates the display when a button is clicked
- ✅ Counts button clicks
What I learned:
- How tkinter works
- Creating GUI elements
- Handling button events
- Basic Python functions
Prerequisites
You need:
- Python installed (python.org)
- Any code editor (I use VS Code)
- A free ChatGPT or Claude account (optional)
- 30–45 minutes
That's it. No prior Python experience needed.
Step 1: Planning with AI
First, I asked ChatGPT to break down the project. Instead of diving straight into code, I wanted a clear picture of what I was building.
My prompt:
Response I received:
I'll help you build your first tkinter GUI app! Let me break this down into simple steps and provide well-commented code.
Simple Steps to Build Your App:
- Import tkinter - Get the GUI library
- Create the main window - This is your app's container
- Add widgets - Labels, text boxes, and buttons
- Define functions - What happens when buttons are clicked
- Run the app - Start the event loop
My First Tkinter GUI AppCode# Import the tkinter library - this gives us GUI tools import tkinter as tk # STEP 1: Create the main window # This is the foundation of your app window = tk.Tk() # STEP 2: Set the window title (appears at the top) window.title("My First GUI App")What Each Part Does:
Window Setup:
tk.Tk()creates your main windowtitle()sets the text at the topgeometry()sets the size (width x height)Widgets (GUI elements):
Label- displays text to the userEntry- a text box where users can typeButton- clickable buttons that do thingsLayout:
pack()arranges widgets automatically (top to bottom)padyadds vertical spacing to make things look niceFunctions:
greet_user()- gets the text from the input box and updates the labelexit_app()- closes the windowcommand=function_name- connects buttons to functionsThe Loop:
mainloop()keeps the window open and waits for user interactionsTo Run Your App:
- Save the code as
my_gui_app.py- Open terminal/command prompt
- Run:
python my_gui_app.pyTry modifying the colors, text, or sizes to make it your own! What would you like to add or change?
What I learned:
....i get to know about some basic thins which is new but crucial while building something
Step 2: Understanding the Basics
Before writing code, I asked for a plain explanation of what tkinter is and why we use it.
What is tkinter?
Tkinter is Python's built-in library for creating graphical user interfaces (GUIs).
Think of it as a toolbox:
- Need a button? Tkinter has one.
- Need a text box? Tkinter has that too.
- Want a window? Tkinter creates it.
Best part: it comes with Python — no extra downloads in most cases.
Main components we'll use
- Window – the container for everything
- Label – displays text
- Entry – input field for users
- Button – clickable element
- Frame – organizes other widgets
you don't have to learn just travel line by line
Step 3: Writing the Basic Code
you have to write this and this code is given by ai.
# Import the tkinter library - this gives us GUI tools
import tkinter as tk
# STEP 1: Create the main window
# This is the foundation of your app
window = tk.Tk()
# STEP 2: Set the window title (appears at the top)
window.title("My First GUI App")
# STEP 3: Set the window size (width x height in pixels)
window.geometry("400x300")
# STEP 4: Create a label to display messages
# This is where we'll show text to the user
welcome_label = tk.Label(
window, # Put it in the main window
text="Welcome! Enter your name below.", # Initial message
font=("Arial", 14), # Font style and size
fg="blue" # Text color (foreground)
)
# Place the label in the window using pack() - it auto-arranges widgets
welcome_label.pack(pady=20) # pady adds space above and below
# STEP 5: Create a text input box (Entry widget)
# This is where users can type
name_entry = tk.Entry(
window, # Put it in the main window
width=30, # Width in characters
font=("Arial", 12) # Font size
)
name_entry.pack(pady=10) # Add some spacing
# STEP 6: Define what happens when the "Greet Me" button is clicked
def greet_user():
"""This function runs when the button is clicked"""
# Get whatever the user typed in the text box
user_name = name_entry.get()
# Check if they actually typed something
if user_name:
# Update the label with a personalized message
welcome_label.config(text=f"Hello, {user_name}! Nice to meet you!")
else:
# If the box is empty, show a reminder
welcome_label.config(text="Please enter your name first!")
# STEP 7: Create the "Greet Me" button
greet_button = tk.Button(
window, # Put it in the main window
text="Greet Me", # Text on the button
command=greet_user, # Function to call when clicked
font=("Arial", 12), # Font size
bg="green", # Background color
fg="white", # Text color
width=15 # Button width
)
greet_button.pack(pady=10) # Add spacing
# STEP 8: Define what happens when the "Exit" button is clicked
def exit_app():
"""This function closes the app"""
window.destroy() # Close the window and end the program
# STEP 9: Create the "Exit" button
exit_button = tk.Button(
window, # Put it in the main window
text="Exit", # Text on the button
command=exit_app, # Function to call when clicked
font=("Arial", 12), # Font size
bg="red", # Background color
fg="white", # Text color
width=15 # Button width
)
exit_button.pack(pady=10) # Add spacing
# STEP 10: Start the app - this keeps the window open and responsive
# This line must always be at the end!
window.mainloop()
What each part does (plain English)
import tkinter as tk
This imports the GUI library.
root = tk.Tk()
This creates the main window where everything goes.
root.title("My First App")
Sets the window title.
root.geometry("400x300")
Sets the window size (width x height in pixels).
root.mainloop()
Keeps the window open and responsive to user interaction.
Key insight: Each line does one clear thing — that's what makes Python friendly for beginners.
Step 4: Running It (And My First Error!)
I saved the file as first_app.py and ran it with:
python first_app.py
And...
[DID IT WORK FIRST TRY? OR DID YOU GET AN ERROR?]
Error message:
[ModuleNotFoundError: No module named 'tkinter']
My reaction: panic. π
But errors are normal — everyone runs into them. but don't stuck here but also try to solve wherver you get answer dwell right away.
Step 5: Debugging with AI
I copied the error and asked for help.
My debugging prompt:
[what happened and how can I solve this? Pasted error: ModuleNotFoundError: No module named 'tkinter ']
Explanation I got:
[You need to install the missing library]
The fix:
pip install tkinter # on Windows
After installing the required library, the app worked.
What I learned from this error
- You don't know everything on the first day — and that's fine.
- Errors are normal and are part of learning.
- Python libraries need to be installed before you can use them.
- Libraries make tasks easier and reduce effort in the long run.
Debugging isn't failure. It's part of the process.
Step 6: Adding Interactivity
A blank window is boring. Let's add some elements.
I asked how to make the app more visually appealing and how to add a functioning button.
Updated code with the button is in gui2.py on GitHub (link left empty for you to paste).
New concepts explained
1. Functions
def button_clicked():
# Code that runs when button is clicked
Functions are like recipes — define once, reuse whenever needed.
2. Button widget
button = tk.Button(root, text="Click Me!", command=button_clicked)
3. Pack method
button.pack()
The Final App
Features:
- ✅ Clean GUI window with custom colors
- ✅ Text input field for user name
- ✅ Interactive button with hover effect
- ✅ Click counter that updates in real time
- ✅ Greeting message display
- ✅ Professional-looking design
What I Actually Learned
1. Tkinter basics
- How to create windows and widgets
- How pack/grid layout systems work
- Event handling (responding to button clicks)
- Updating GUI elements dynamically
2. Getting help effectively
- Ask specific questions
- Break problems into small steps
- Debug systematically
3. You don't need to be an expert
- I knew almost nothing about Python before this
- Building and fixing is more valuable than perfect theory
4. Mistakes are your teachers
- I made a few errors (forgot imports, small syntax mistakes, logic bugs)
- Each error taught me something new
5. Documentation makes sense eventually
- Docs seem confusing at first, but make sense after hands-on work
The Complete Code
The full code is available on my GitHub repository: GitHub repository
Try It Yourself - Beginner Challenges
Easy modifications (10 minutes)
- Change the window size to 500x400
- Change button colors
- Modify the greeting message text
- Add your name to the window title
Medium challenges (20 minutes)
- Add a second button that resets the counter
- Change fonts
- Add a "Clear" button to empty the input field
- Make the window start in the center of the screen
Advanced ideas (30+ minutes)
- Add multiple input fields (name, age, city)
- Create a greeting based on time of day
- Add an image/logo to the window
- Make buttons change color on hover
- Save the click count to a file
Common Beginner Mistakes (And How to Fix Them)
Mistake 1: Forgetting .pack() or .grid()
button = tk.Button(root, text="Click")
# Button won't appear! Need to add:
button.pack()
Mistake 2: Typos in method names
button.Pack() # Wrong! Capital P
button.pack() # Correct!
Mistake 3: Not defining variables before using them
count_label.config(text=count) # Error if count not defined!
count = 0 # Define this FIRST
Mistake 4: Forgetting root.mainloop()
Without this line the window will close immediately.
Mistake 5: Wrong indentation
def my_function():
print("Hello") # Needs to be indented!
What's Next?
This was Day 1 of my Python learning journey.
Tomorrow (Day 2): Building a calculator app
Future projects:
- Day 3: To-Do List App
- Day 4: Weather App (using APIs)
- Day 5: Simple Game
Resources That Helped Me
Free tools:
- ChatGPT
- Claude.ai
- Google Bard
Python documentation:
Final Thoughts
You don't need to know Python to build Python apps — you need curiosity, persistence, and the willingness to try.
- ✅ Curiosity to try
- ✅ Willingness to learn from mistakes
- ✅ Patience with errors
- ✅ Willingness to experiment
Yesterday I couldn't write a single line of Python. Today I have a working GUI app. Tomorrow I'll build something better.
The secret? Start. Make mistakes. Fix them. Repeat.
Join the Journey
I'm learning in public — every day, every mistake, every win.
Want to follow along?
Subscribe to my newsletter · Watch on YouTube · Follow on Instagram
Remember: every expert was once a beginner who refused to quit.
Last updated: 12 - 12 - 2025
Reading time: 12 minutes
Difficulty: Complete Beginner
Tags: #Python #Tkinter #GUI #Beginner #LearningInPublic




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